- Description
- Work Activities
- Abilities
- Interests
- Knowledge
- Wages
- Skills
- Work Values
- Work Styles
- Related Degrees
- Work Context
- Task Ratings
- Education
Job Description: Design, make, alter, repair, or fit garments.
Tailors, Dressmakers, and Custom Sewers spend a lot of their time Organizing, Planning, and Prioritizing Work. They are naturally good at Arm-Hand Steadiness, Finger Dexterity, Oral Comprehension, and Near Vision. Tailors, Dressmakers, and Custom Sewers are typically characterized as being Realistic and Artistic. They are usually very knowledgable about Customer and Personal Service, Clerical, and Psychology and are skilled at Critical Thinking and Active Listening.
Work Activities
Organizing, Planning, and Prioritizing Work
Controlling Machines and Processes
Making Decisions and Solving Problems
Repairing and Maintaining Mechanical Equipment
Establishing and Maintaining Interpersonal Relationships
Thinking Creatively
Performing for or Working Directly with the Public
Interpreting the Meaning of Information for Others
Handling and Moving Objects
Getting Information
Identifying Objects, Actions, and Events
Communicating with Supervisors, Peers, or Subordinates
Monitor Processes, Materials, or Surroundings
Selling or Influencing Others
Judging the Qualities of Things, Services, or People
Scheduling Work and Activities
Assisting and Caring for Others
Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment
Performing General Physical Activities
Communicating with Persons Outside Organization
Updating and Using Relevant Knowledge
Inspecting Equipment, Structures, or Material
Monitoring and Controlling Resources
Training and Teaching Others
Coaching and Developing Others
Evaluating Information to Determine Compliance with Standards
Coordinating the Work and Activities of Others
Resolving Conflicts and Negotiating with Others
Estimating the Quantifiable Characteristics of Products, Events, or Information
Processing Information
Guiding, Directing, and Motivating Subordinates
Documenting/Recording Information
Provide Consultation and Advice to Others
Performing Administrative Activities
Analyzing Data or Information
Developing and Building Teams
Staffing Organizational Units
Operating Vehicles, Mechanized Devices, or Equipment
Developing Objectives and Strategies
Repairing and Maintaining Electronic Equipment
Abilities
Arm-Hand Steadiness
Finger Dexterity
Oral Comprehension
Near Vision
Control Precision
Visualization
Information Ordering
Oral Expression
Manual Dexterity
Visual Color Discrimination
Category Flexibility
Inductive Reasoning
Written Comprehension
Problem Sensitivity
Originality
Written Expression
Speech Recognition
Deductive Reasoning
Multilimb Coordination
Fluency of Ideas
Flexibility of Closure
Perceptual Speed
Speech Clarity
Selective Attention
Wrist-Finger Speed
Time Sharing
Speed of Closure
Number Facility
Far Vision
Rate Control
Trunk Strength
Mathematical Reasoning
Hearing Sensitivity
Reaction Time
Response Orientation
Extent Flexibility
Memorization
Depth Perception
Auditory Attention
Static Strength
Dynamic Strength
Gross Body Coordination
Stamina
Gross Body Equilibrium
Interests
Realistic
Artistic
Enterprising
Conventional
Social
Investigative
Knowledge
Customer and Personal Service
Clerical
Psychology
Design
Education and Training
Administration and Management
Mechanical
Sales and Marketing
Production and Processing
Mathematics
English Language
Economics and Accounting
Sociology and Anthropology
Philosophy and Theology
Law and Government
Personnel and Human Resources
Communications and Media
Public Safety and Security
Chemistry
Engineering and Technology
Computers and Electronics
Foreign Language
Transportation
Building and Construction
Geography
Therapy and Counseling
Telecommunications
Physics
Medicine and Dentistry
Wages
Delaware
$33,020
Nevada
$32,470
New Jersey
$31,030
Pennsylvania
$30,040
Hawaii
$29,940
Minnesota
$29,370
New York
$29,210
California
$28,790
Virginia
$28,520
Connecticut
$28,250
New Hampshire
$28,010
Michigan
$27,940
Texas
$27,870
Oregon
$27,630
Massachusetts
$27,460
Rhode Island
$27,150
Ohio
$26,310
Wisconsin
$25,990
Maryland
$25,670
Washington
$25,580
New Mexico
$25,560
North Dakota
$25,210
Tennessee
$24,760
Missouri
$24,680
Arizona
$24,670
Colorado
$24,430
Florida
$24,130
Illinois
$23,590
Iowa
$23,180
South Carolina
$23,100
Wyoming
$22,940
North Carolina
$22,850
Nebraska
$22,760
Kentucky
$22,170
Idaho
$22,060
Oklahoma
$21,280
Indiana
$20,870
Arkansas
$20,810
Georgia
$20,240
Mississippi
$19,810
Kansas
$19,670
Louisiana
$19,570
Utah
$19,550
Alabama
$19,530
District of Columbia
$19,080
Montana
$17,880
Skills
Critical Thinking
Active Listening
Time Management
Complex Problem Solving
Judgment and Decision Making
Operations Analysis
Service Orientation
Monitoring
Speaking
Active Learning
Coordination
Social Perceptiveness
Reading Comprehension
Operation and Control
Management of Personnel Resources
Operation Monitoring
Writing
Instructing
Negotiation
Persuasion
Mathematics
Learning Strategies
Quality Control Analysis
Equipment Selection
Management of Material Resources
Troubleshooting
Repairing
Equipment Maintenance
Systems Analysis
Management of Financial Resources
Technology Design
Systems Evaluation
Science
Work Values
Achievement
Relationships
Independence
Working Conditions
Recognition
Support
Work Styles
Attention to Detail
Dependability
Cooperation
Integrity
Stress Tolerance
Concern for Others
Self Control
Independence
Persistence
Achievement/Effort
Initiative
Innovation
Adaptability/Flexibility
Leadership
Social Orientation
Analytical Thinking
Related University Degree Programs
Work Context
Importance of Being Exact or Accurate
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
Time Pressure
Impact of Decisions on Co-workers or Company Results
Frequency of Decision Making
Face-to-Face Discussions
Structured versus Unstructured Work
Telephone
Contact With Others
Spend Time Making Repetitive Motions
Indoors, Environmentally Controlled
Freedom to Make Decisions
Deal With External Customers
Physical Proximity
Frequency of Conflict Situations
Spend Time Sitting
Responsibility for Outcomes and Results
Deal With Unpleasant or Angry People
Work With Work Group or Team
Importance of Repeating Same Tasks
Spend Time Standing
Consequence of Error
Coordinate or Lead Others
Exposed to Minor Burns, Cuts, Bites, or Stings
Spend Time Bending or Twisting the Body
Level of Competition
Sounds, Noise Levels Are Distracting or Uncomfortable
Pace Determined by Speed of Equipment
Exposed to Contaminants
Cramped Work Space, Awkward Positions
Spend Time Kneeling, Crouching, Stooping, or Crawling
Responsible for Others' Health and Safety
Letters and Memos
Extremely Bright or Inadequate Lighting
Spend Time Walking and Running
Duration of Typical Work Week
Public Speaking
Deal With Physically Aggressive People
In an Enclosed Vehicle or Equipment
Exposed to Hazardous Conditions
Exposed to Hazardous Equipment
Electronic Mail
Very Hot or Cold Temperatures
Indoors, Not Environmentally Controlled
Exposed to Disease or Infections
Spend Time Keeping or Regaining Balance
Work Schedules
Degree of Automation
Outdoors, Exposed to Weather
Outdoors, Under Cover
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
Exposed to Radiation
Spend Time Climbing Ladders, Scaffolds, or Poles
In an Open Vehicle or Equipment
Exposed to Whole Body Vibration
Exposed to High Places
-40 hours-
Duration of Typical Work Week
-A lot of freedom-
Structured versus Unstructured Work
Freedom to Make Decisions
-About half the time-
Spend Time Standing
Spend Time Sitting
Spend Time Bending or Twisting the Body
Spend Time Kneeling, Crouching, Stooping, or Crawling
Spend Time Making Repetitive Motions
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
Spend Time Walking and Running
Spend Time Climbing Ladders, Scaffolds, or Poles
Spend Time Keeping or Regaining Balance
-Completely automated-
Degree of Automation
-Constant contact with others-
Contact With Others
-Contact with others about half the time-
Contact With Others
-Contact with others most of the time-
Contact With Others
-Continually or almost continually-
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
Spend Time Making Repetitive Motions
Spend Time Sitting
Spend Time Standing
Spend Time Walking and Running
Spend Time Bending or Twisting the Body
Spend Time Keeping or Regaining Balance
Spend Time Kneeling, Crouching, Stooping, or Crawling
Spend Time Climbing Ladders, Scaffolds, or Poles
-Every day-
Frequency of Decision Making
Telephone
Indoors, Environmentally Controlled
Time Pressure
Face-to-Face Discussions
Frequency of Conflict Situations
Cramped Work Space, Awkward Positions
Extremely Bright or Inadequate Lighting
Sounds, Noise Levels Are Distracting or Uncomfortable
Very Hot or Cold Temperatures
Electronic Mail
Letters and Memos
Exposed to Contaminants
Exposed to Hazardous Conditions
Indoors, Not Environmentally Controlled
Exposed to Disease or Infections
Outdoors, Exposed to Weather
In an Enclosed Vehicle or Equipment
Deal With Unpleasant or Angry People
Outdoors, Under Cover
Public Speaking
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Deal With Physically Aggressive People
Exposed to Minor Burns, Cuts, Bites, or Stings
Exposed to Hazardous Equipment
In an Open Vehicle or Equipment
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
Exposed to Whole Body Vibration
Exposed to High Places
Exposed to Radiation
-Extremely competitive-
Level of Competition
-Extremely important-
Importance of Being Exact or Accurate
Work With Work Group or Team
Deal With External Customers
Importance of Repeating Same Tasks
Pace Determined by Speed of Equipment
Coordinate or Lead Others
-Extremely serious-
Consequence of Error
-Fairly important-
Pace Determined by Speed of Equipment
Work With Work Group or Team
Importance of Repeating Same Tasks
Coordinate or Lead Others
Deal With External Customers
Importance of Being Exact or Accurate
-Fairly serious-
Consequence of Error
-High responsibility-
Responsibility for Outcomes and Results
Responsible for Others' Health and Safety
-Highly automated-
Degree of Automation
-Highly competitive-
Level of Competition
-I don't work near other people (beyond 100 ft.)-
Physical Proximity
-I work with others but not closely (e.g., private office)-
Physical Proximity
-Important-
Deal With External Customers
Pace Determined by Speed of Equipment
Coordinate or Lead Others
Importance of Repeating Same Tasks
Importance of Being Exact or Accurate
Work With Work Group or Team
-Important results-
Impact of Decisions on Co-workers or Company Results
-Irregular (changes with weather conditions, production demands, or contract duration)-
Work Schedules
-Less than 40 hours-
Duration of Typical Work Week
-Less than half the time-
Spend Time Walking and Running
Spend Time Kneeling, Crouching, Stooping, or Crawling
Spend Time Standing
Spend Time Keeping or Regaining Balance
Spend Time Bending or Twisting the Body
Spend Time Making Repetitive Motions
Spend Time Sitting
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
Spend Time Climbing Ladders, Scaffolds, or Poles
-Limited freedom-
Freedom to Make Decisions
Structured versus Unstructured Work
-Limited responsibility-
Responsible for Others' Health and Safety
Responsibility for Outcomes and Results
-Minor results-
Impact of Decisions on Co-workers or Company Results
-Moderate responsibility-
Responsible for Others' Health and Safety
Responsibility for Outcomes and Results
-Moderate results-
Impact of Decisions on Co-workers or Company Results
-Moderately automated-
Degree of Automation
-Moderately close (at arm's length)-
Physical Proximity
-Moderately competitive-
Level of Competition
-More than 40 hours-
Duration of Typical Work Week
-More than half the time-
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
Spend Time Bending or Twisting the Body
Spend Time Kneeling, Crouching, Stooping, or Crawling
Spend Time Sitting
Spend Time Making Repetitive Motions
Spend Time Standing
Spend Time Keeping or Regaining Balance
Spend Time Walking and Running
Spend Time Climbing Ladders, Scaffolds, or Poles
-Never-
Exposed to Whole Body Vibration
Exposed to High Places
Exposed to Radiation
Spend Time Climbing Ladders, Scaffolds, or Poles
In an Open Vehicle or Equipment
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Outdoors, Exposed to Weather
Outdoors, Under Cover
Electronic Mail
Very Hot or Cold Temperatures
Exposed to Hazardous Equipment
Deal With Physically Aggressive People
Exposed to Disease or Infections
Extremely Bright or Inadequate Lighting
Exposed to Hazardous Conditions
Indoors, Not Environmentally Controlled
Spend Time Keeping or Regaining Balance
Cramped Work Space, Awkward Positions
In an Enclosed Vehicle or Equipment
Exposed to Contaminants
Letters and Memos
Public Speaking
Sounds, Noise Levels Are Distracting or Uncomfortable
Spend Time Kneeling, Crouching, Stooping, or Crawling
Exposed to Minor Burns, Cuts, Bites, or Stings
Spend Time Bending or Twisting the Body
Spend Time Walking and Running
Frequency of Conflict Situations
Telephone
Indoors, Environmentally Controlled
Frequency of Decision Making
Face-to-Face Discussions
Deal With Unpleasant or Angry People
Spend Time Sitting
Spend Time Standing
Spend Time Making Repetitive Motions
Time Pressure
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
-No contact with others-
Contact With Others
-No freedom-
Structured versus Unstructured Work
Freedom to Make Decisions
-No responsibility-
Responsible for Others' Health and Safety
Responsibility for Outcomes and Results
-No results-
Impact of Decisions on Co-workers or Company Results
-Not at all automated-
Degree of Automation
-Not at all competitive-
Level of Competition
-Not important at all-
Coordinate or Lead Others
Pace Determined by Speed of Equipment
Importance of Repeating Same Tasks
Work With Work Group or Team
Deal With External Customers
Importance of Being Exact or Accurate
-Not serious at all-
Consequence of Error
-Occasional contact with others-
Contact With Others
-Once a month or more but not every week-
Deal With Unpleasant or Angry People
Deal With Physically Aggressive People
Frequency of Conflict Situations
Exposed to Contaminants
Time Pressure
Letters and Memos
Sounds, Noise Levels Are Distracting or Uncomfortable
Indoors, Not Environmentally Controlled
Indoors, Environmentally Controlled
Telephone
Electronic Mail
Public Speaking
Exposed to Minor Burns, Cuts, Bites, or Stings
In an Enclosed Vehicle or Equipment
Outdoors, Exposed to Weather
Frequency of Decision Making
Exposed to High Places
Outdoors, Under Cover
Very Hot or Cold Temperatures
Exposed to Radiation
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Cramped Work Space, Awkward Positions
Exposed to Hazardous Conditions
In an Open Vehicle or Equipment
Extremely Bright or Inadequate Lighting
Exposed to Disease or Infections
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
Exposed to Whole Body Vibration
Exposed to Hazardous Equipment
Face-to-Face Discussions
-Once a week or more but not every day-
Deal With Unpleasant or Angry People
Exposed to Minor Burns, Cuts, Bites, or Stings
Frequency of Conflict Situations
Face-to-Face Discussions
Exposed to Contaminants
Time Pressure
Exposed to Hazardous Equipment
Telephone
Letters and Memos
Sounds, Noise Levels Are Distracting or Uncomfortable
In an Enclosed Vehicle or Equipment
Frequency of Decision Making
Indoors, Environmentally Controlled
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
Electronic Mail
Indoors, Not Environmentally Controlled
Cramped Work Space, Awkward Positions
Very Hot or Cold Temperatures
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Exposed to Hazardous Conditions
Deal With Physically Aggressive People
In an Open Vehicle or Equipment
Extremely Bright or Inadequate Lighting
Exposed to Disease or Infections
Outdoors, Exposed to Weather
Exposed to Whole Body Vibration
Exposed to High Places
Outdoors, Under Cover
Exposed to Radiation
Public Speaking
-Once a year or more but not every month-
Public Speaking
Letters and Memos
Indoors, Not Environmentally Controlled
Exposed to Hazardous Conditions
Sounds, Noise Levels Are Distracting or Uncomfortable
In an Enclosed Vehicle or Equipment
Exposed to Disease or Infections
Exposed to Minor Burns, Cuts, Bites, or Stings
Deal With Unpleasant or Angry People
Exposed to Contaminants
Frequency of Conflict Situations
Cramped Work Space, Awkward Positions
Extremely Bright or Inadequate Lighting
Indoors, Environmentally Controlled
Exposed to Hazardous Equipment
Very Hot or Cold Temperatures
Frequency of Decision Making
Outdoors, Under Cover
Outdoors, Exposed to Weather
Time Pressure
Exposed to Whole Body Vibration
Face-to-Face Discussions
Exposed to High Places
Electronic Mail
Exposed to Radiation
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
Deal With Physically Aggressive People
In an Open Vehicle or Equipment
Telephone
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
-Regular (established routine, set schedule)-
Work Schedules
-Seasonal (only during certain times of the year)-
Work Schedules
-Serious-
Consequence of Error
-Slightly automated-
Degree of Automation
-Slightly close (e.g., shared office)-
Physical Proximity
-Slightly competitive-
Level of Competition
-Some freedom-
Freedom to Make Decisions
Structured versus Unstructured Work
-Very close (near touching)-
Physical Proximity
-Very high responsibility-
Responsibility for Outcomes and Results
Responsible for Others' Health and Safety
-Very important-
Coordinate or Lead Others
Deal With External Customers
Importance of Being Exact or Accurate
Importance of Repeating Same Tasks
Pace Determined by Speed of Equipment
Work With Work Group or Team
-Very important results-
Impact of Decisions on Co-workers or Company Results
-Very little freedom-
Freedom to Make Decisions
Structured versus Unstructured Work
-Very serious-
Consequence of Error
Task Ratings
- Importance Core-
Fit and study garments on customers to determine required alterations.
Sew garments, using needles and thread or sewing machines.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Let out or take in seams in suits and other garments to improve fit.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Record required alterations and instructions on tags, and attach them to garments.
Remove stitches from garments to be altered, using rippers or razor blades.
Examine tags on garments to determine alterations that are needed.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Maintain garment drape and proportions as alterations are performed.
Press garments, using hand irons or pressing machines.
Trim excess material, using scissors.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Measure customers, using tape measures, and record measurements.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Confer with customers to determine types of material and garment styles desired.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Sew buttonholes and attach buttons in order to finish garments.
Put in padding and shaping materials.
- Relevance of Task Core-
Sew garments, using needles and thread or sewing machines.
Trim excess material, using scissors.
Press garments, using hand irons or pressing machines.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Remove stitches from garments to be altered, using rippers or razor blades.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Sew buttonholes and attach buttons in order to finish garments.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Let out or take in seams in suits and other garments to improve fit.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Fit and study garments on customers to determine required alterations.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Maintain garment drape and proportions as alterations are performed.
Measure customers, using tape measures, and record measurements.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Confer with customers to determine types of material and garment styles desired.
Put in padding and shaping materials.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Record required alterations and instructions on tags, and attach them to garments.
Examine tags on garments to determine alterations that are needed.
-Daily Frequency of Task (Categories 1-7) Core-
Examine tags on garments to determine alterations that are needed.
Record required alterations and instructions on tags, and attach them to garments.
Measure customers, using tape measures, and record measurements.
Maintain garment drape and proportions as alterations are performed.
Let out or take in seams in suits and other garments to improve fit.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Trim excess material, using scissors.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Press garments, using hand irons or pressing machines.
Remove stitches from garments to be altered, using rippers or razor blades.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Sew buttonholes and attach buttons in order to finish garments.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Sew garments, using needles and thread or sewing machines.
Confer with customers to determine types of material and garment styles desired.
Put in padding and shaping materials.
Fit and study garments on customers to determine required alterations.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
-Hourly or more Frequency of Task (Categories 1-7) Core-
Sew garments, using needles and thread or sewing machines.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Remove stitches from garments to be altered, using rippers or razor blades.
Press garments, using hand irons or pressing machines.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Trim excess material, using scissors.
Fit and study garments on customers to determine required alterations.
Examine tags on garments to determine alterations that are needed.
Let out or take in seams in suits and other garments to improve fit.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Record required alterations and instructions on tags, and attach them to garments.
Confer with customers to determine types of material and garment styles desired.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Maintain garment drape and proportions as alterations are performed.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Measure customers, using tape measures, and record measurements.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Sew buttonholes and attach buttons in order to finish garments.
Put in padding and shaping materials.
-More than monthly Frequency of Task (Categories 1-7) Core-
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Measure customers, using tape measures, and record measurements.
Put in padding and shaping materials.
Sew buttonholes and attach buttons in order to finish garments.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Trim excess material, using scissors.
Confer with customers to determine types of material and garment styles desired.
Maintain garment drape and proportions as alterations are performed.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Record required alterations and instructions on tags, and attach them to garments.
Let out or take in seams in suits and other garments to improve fit.
Fit and study garments on customers to determine required alterations.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Examine tags on garments to determine alterations that are needed.
Press garments, using hand irons or pressing machines.
Remove stitches from garments to be altered, using rippers or razor blades.
Sew garments, using needles and thread or sewing machines.
-More than weekly Frequency of Task (Categories 1-7) Core-
Sew buttonholes and attach buttons in order to finish garments.
Put in padding and shaping materials.
Confer with customers to determine types of material and garment styles desired.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Record required alterations and instructions on tags, and attach them to garments.
Measure customers, using tape measures, and record measurements.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Maintain garment drape and proportions as alterations are performed.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Trim excess material, using scissors.
Remove stitches from garments to be altered, using rippers or razor blades.
Let out or take in seams in suits and other garments to improve fit.
Fit and study garments on customers to determine required alterations.
Sew garments, using needles and thread or sewing machines.
Press garments, using hand irons or pressing machines.
Examine tags on garments to determine alterations that are needed.
-More than yearly Frequency of Task (Categories 1-7) Core-
Put in padding and shaping materials.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Sew buttonholes and attach buttons in order to finish garments.
Measure customers, using tape measures, and record measurements.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Confer with customers to determine types of material and garment styles desired.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Fit and study garments on customers to determine required alterations.
Maintain garment drape and proportions as alterations are performed.
Let out or take in seams in suits and other garments to improve fit.
Trim excess material, using scissors.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Remove stitches from garments to be altered, using rippers or razor blades.
Press garments, using hand irons or pressing machines.
Record required alterations and instructions on tags, and attach them to garments.
Examine tags on garments to determine alterations that are needed.
Sew garments, using needles and thread or sewing machines.
-Several times daily Frequency of Task (Categories 1-7) Core-
Fit and study garments on customers to determine required alterations.
Press garments, using hand irons or pressing machines.
Remove stitches from garments to be altered, using rippers or razor blades.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Examine tags on garments to determine alterations that are needed.
Sew garments, using needles and thread or sewing machines.
Let out or take in seams in suits and other garments to improve fit.
Maintain garment drape and proportions as alterations are performed.
Trim excess material, using scissors.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Confer with customers to determine types of material and garment styles desired.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Record required alterations and instructions on tags, and attach them to garments.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Sew buttonholes and attach buttons in order to finish garments.
Measure customers, using tape measures, and record measurements.
Put in padding and shaping materials.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
-Yearly or less Frequency of Task (Categories 1-7) Core-
Put in padding and shaping materials.
Assemble garment parts and join parts with basting stitches, using needles and thread or sewing machines.
Estimate how much a garment will cost to make, based on factors such as time and material requirements.
Confer with customers to determine types of material and garment styles desired.
Position patterns of garment parts on fabric, and cut fabric along outlines, using scissors.
Develop, copy, or adapt designs for garments, and design patterns to fit measurements, applying knowledge of garment design, construction, styling, and fabric.
Maintain garment drape and proportions as alterations are performed.
Measure customers, using tape measures, and record measurements.
Fit, alter, repair, and make made-to-measure clothing, according to customers' and clothing manufacturers' specifications and fit, and applying principles of garment design, construction, and styling.
Fit and study garments on customers to determine required alterations.
Repair or replace defective garment parts such as pockets, zippers, snaps, buttons, and linings.
Let out or take in seams in suits and other garments to improve fit.
Measure parts such as sleeves or pant legs, and mark or pin-fold alteration lines.
Examine tags on garments to determine alterations that are needed.
Make garment style changes, such as tapering pant legs, narrowing lapels, and adding or removing padding.
Record required alterations and instructions on tags, and attach them to garments.
Take up or let down hems to shorten or lengthen garment parts such as sleeves.
Remove stitches from garments to be altered, using rippers or razor blades.
Press garments, using hand irons or pressing machines.
Sew buttonholes and attach buttons in order to finish garments.
Sew garments, using needles and thread or sewing machines.
Trim excess material, using scissors.
Education Training Experience
-On-Site or In-Plant Training-
None
Up to and including 1 month
Over 1 month, up to and including 3 months
Over 3 months, up to and including 6 months
Over 1 year, up to and including 2 years
Over 10 years
-On-the-Job Training-
Anything beyond short demonstration, up to and including 1 month
Over 1 month, up to and including 3 months
Over 3 months, up to and including 6 months
Over 6 months, up to and including 1 year
Over 1 year, up to and including 2 years
Over 10 years
-Related Work Experience-
Up to and including 1 month
Over 1 month, up to and including 3 months
Over 6 months, up to and including 1 year
Over 1 year, up to and including 2 years
Over 2 years, up to and including 4 years
Over 4 years, up to and including 6 years
Over 6 years, up to and including 8 years
Over 8 years, up to and including 10 years
Over 10 years
-Required Level of Education-
Less than a High School Diploma
High School Diploma (or GED or High School Equivalence Certificate)
Post-Secondary Certificate - awarded for training completed after high school (for example, in Personnel Services, Engineering-related Technologies, Vocational Home Economics, Construction Trades, Mechanics and Repairers, Precision Production Trades)
Some College Courses
Associate's Degree (or other 2-year degree)
