Fabric and Apparel Patternmakers

Job Description: Draw and construct sets of precision master fabric patterns or layouts. May also mark and cut fabrics and apparel.

Fabric and Apparel Patternmakers spend a lot of their time Organizing, Planning, and Prioritizing Work. They are naturally good at Visualization, Originality, Category Flexibility, and Oral Expression. Fabric and Apparel Patternmakers are typically characterized as being Realistic and Artistic. They are usually very knowledgable about Design, Production and Processing, and Clerical and are skilled at Active Listening and Active Learning.

Work Activities

Organizing, Planning, and Prioritizing Work
  
Thinking Creatively
  
Communicating with Supervisors, Peers, or Subordinates
  
Monitor Processes, Materials, or Surroundings
  
Getting Information
  
Interacting With Computers
  
Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment
  
Scheduling Work and Activities
  
Identifying Objects, Actions, and Events
  
Updating and Using Relevant Knowledge
  
Making Decisions and Solving Problems
  
Processing Information
  
Establishing and Maintaining Interpersonal Relationships
  
Documenting/Recording Information
  
Handling and Moving Objects
  
Developing Objectives and Strategies
  
Analyzing Data or Information
  
Interpreting the Meaning of Information for Others
  
Judging the Qualities of Things, Services, or People
  
Inspecting Equipment, Structures, or Material
  
Training and Teaching Others
  
Communicating with Persons Outside Organization
  
Guiding, Directing, and Motivating Subordinates
  
Provide Consultation and Advice to Others
  
Assisting and Caring for Others
  
Coordinating the Work and Activities of Others
  
Evaluating Information to Determine Compliance with Standards
  
Estimating the Quantifiable Characteristics of Products, Events, or Information
  
Resolving Conflicts and Negotiating with Others
  
Coaching and Developing Others
  
Performing Administrative Activities
  
Controlling Machines and Processes
  
Developing and Building Teams
  
Monitoring and Controlling Resources
  
Performing General Physical Activities
  
Repairing and Maintaining Mechanical Equipment
  
Repairing and Maintaining Electronic Equipment
  
Selling or Influencing Others
  
Operating Vehicles, Mechanized Devices, or Equipment
  
Staffing Organizational Units
  
Performing for or Working Directly with the Public
  

Abilities

Visualization
  
Originality
  
Category Flexibility
  
Oral Expression
  
Near Vision
  
Fluency of Ideas
  
Information Ordering
  
Oral Comprehension
  
Arm-Hand Steadiness
  
Deductive Reasoning
  
Problem Sensitivity
  
Finger Dexterity
  
Inductive Reasoning
  
Written Comprehension
  
Flexibility of Closure
  
Visual Color Discrimination
  
Number Facility
  
Mathematical Reasoning
  
Perceptual Speed
  
Far Vision
  
Selective Attention
  
Manual Dexterity
  
Speech Recognition
  
Control Precision
  
Written Expression
  
Speed of Closure
  
Time Sharing
  
Speech Clarity
  
Memorization
  
Wrist-Finger Speed
  
Depth Perception
  
Trunk Strength
  
Multilimb Coordination
  
Auditory Attention
  
Hearing Sensitivity
  
Static Strength
  
Reaction Time
  
Extent Flexibility
  
Gross Body Coordination
  
Response Orientation
  
Dynamic Strength
  
Rate Control
  
Stamina
  
Gross Body Equilibrium
  

Interests

Realistic
  
Artistic
  
Conventional
  
Enterprising
  
Investigative
  
Social
  

Knowledge

Design
  
Production and Processing
  
Clerical
  
Administration and Management
  
Mathematics
  
English Language
  
Education and Training
  
Computers and Electronics
  
Engineering and Technology
  
Personnel and Human Resources
  
Foreign Language
  
Economics and Accounting
  
Customer and Personal Service
  
Mechanical
  
Public Safety and Security
  
Psychology
  
Transportation
  

Wages

New York
$65,150  
 
California
$40,860  
 
Pennsylvania
$39,600  
 
New Jersey
$36,060  
 
Massachusetts
$35,730  
 
Colorado
$34,820  
 
Illinois
$34,680  
 
North Carolina
$34,210  
 
Mississippi
$33,580  
 
Iowa
$33,110  
 
Indiana
$32,850  
 
Florida
$30,160  
 
Oregon
$30,090  
 
Arizona
$29,820  
 
Washington
$28,660  
 
Maryland
$28,620  
 
Michigan
$28,490  
 
Texas
$28,130  
 
Wisconsin
$24,030  
 
Tennessee
$24,020  
 
Alabama
$21,550  
 
Georgia
$18,270  
 
Puerto Rico
$17,030  
 

Skills

Active Listening
  
Active Learning
  
Reading Comprehension
  
Mathematics
  
Critical Thinking
  
Quality Control Analysis
  
Complex Problem Solving
  
Time Management
  
Monitoring
  
Judgment and Decision Making
  
Operations Analysis
  
Speaking
  
Coordination
  
Operation Monitoring
  
Instructing
  
Learning Strategies
  
Social Perceptiveness
  
Operation and Control
  
Service Orientation
  
Writing
  
Persuasion
  
Systems Analysis
  
Negotiation
  
Systems Evaluation
  
Troubleshooting
  
Management of Personnel Resources
  
Management of Material Resources
  
Technology Design
  
Management of Financial Resources
  
Programming
  

Work Values

Relationships
  
Support
  
Working Conditions
  
Independence
  
Achievement
  
Recognition
  

Work Styles

Cooperation
  
Attention to Detail
  
Achievement/Effort
  
Initiative
  
Persistence
  
Dependability
  
Self Control
  
Innovation
  
Integrity
  
Stress Tolerance
  
Independence
  
Adaptability/Flexibility
  
Concern for Others
  
Social Orientation
  
Analytical Thinking
  
Leadership
  

Related University Degree Programs

Work Context

Indoors, Environmentally Controlled
  
Face-to-Face Discussions
  
Importance of Being Exact or Accurate
  
Telephone
  
Work With Work Group or Team
  
Structured versus Unstructured Work
  
Time Pressure
  
Freedom to Make Decisions
  
Electronic Mail
  
Contact With Others
  
Letters and Memos
  
Level of Competition
  
Coordinate or Lead Others
  
Importance of Repeating Same Tasks
  
Frequency of Decision Making
  
Spend Time Making Repetitive Motions
  
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Impact of Decisions on Co-workers or Company Results
  
Spend Time Sitting
  
Responsibility for Outcomes and Results
  
Physical Proximity
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Spend Time Standing
  
Frequency of Conflict Situations
  
Responsible for Others' Health and Safety
  
Degree of Automation
  
Consequence of Error
  
Duration of Typical Work Week
  
Spend Time Walking and Running
  
Exposed to Contaminants
  
Deal With Unpleasant or Angry People
  
Pace Determined by Speed of Equipment
  
Spend Time Bending or Twisting the Body
  
Exposed to Hazardous Equipment
  
Deal With External Customers
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Extremely Bright or Inadequate Lighting
  
Cramped Work Space, Awkward Positions
  
Indoors, Not Environmentally Controlled
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
Public Speaking
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  
Exposed to Disease or Infections
  
Exposed to High Places
  
Very Hot or Cold Temperatures
  
Work Schedules
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  
Spend Time Keeping or Regaining Balance
  
Exposed to Hazardous Conditions
  
Deal With Physically Aggressive People
  
Exposed to Radiation
  
In an Open Vehicle or Equipment
  
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  
Outdoors, Exposed to Weather
  
Exposed to Whole Body Vibration
  
In an Enclosed Vehicle or Equipment
  
Outdoors, Under Cover
  

-40 hours-

Duration of Typical Work Week
  

-A lot of freedom-

Structured versus Unstructured Work
  
Freedom to Make Decisions
  

-About half the time-

Spend Time Standing
  
Spend Time Sitting
  
Spend Time Walking and Running
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  
Spend Time Bending or Twisting the Body
  
Spend Time Making Repetitive Motions
  
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  
Spend Time Keeping or Regaining Balance
  

-Completely automated-

Degree of Automation
  

-Constant contact with others-

Contact With Others
  

-Contact with others about half the time-

Contact With Others
  

-Contact with others most of the time-

Contact With Others
  

-Continually or almost continually-

Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Spend Time Making Repetitive Motions
  
Spend Time Standing
  
Spend Time Sitting
  
Spend Time Walking and Running
  
Spend Time Bending or Twisting the Body
  
Spend Time Keeping or Regaining Balance
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  

-Every day-

Indoors, Environmentally Controlled
  
Face-to-Face Discussions
  
Telephone
  
Electronic Mail
  
Time Pressure
  
Frequency of Decision Making
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Exposed to Contaminants
  
Letters and Memos
  
Exposed to Hazardous Equipment
  
Extremely Bright or Inadequate Lighting
  
Indoors, Not Environmentally Controlled
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Exposed to High Places
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
Frequency of Conflict Situations
  
In an Open Vehicle or Equipment
  
Exposed to Disease or Infections
  
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  
Outdoors, Exposed to Weather
  
Exposed to Whole Body Vibration
  
In an Enclosed Vehicle or Equipment
  
Deal With Unpleasant or Angry People
  
Outdoors, Under Cover
  
Very Hot or Cold Temperatures
  
Exposed to Radiation
  
Public Speaking
  
Cramped Work Space, Awkward Positions
  
Exposed to Hazardous Conditions
  
Deal With Physically Aggressive People
  

-Extremely competitive-

Level of Competition
  

-Extremely important-

Importance of Being Exact or Accurate
  
Work With Work Group or Team
  
Importance of Repeating Same Tasks
  
Pace Determined by Speed of Equipment
  
Coordinate or Lead Others
  
Deal With External Customers
  

-Extremely serious-

Consequence of Error
  

-Fairly important-

Deal With External Customers
  
Coordinate or Lead Others
  
Importance of Repeating Same Tasks
  
Work With Work Group or Team
  
Pace Determined by Speed of Equipment
  
Importance of Being Exact or Accurate
  

-Fairly serious-

Consequence of Error
  

-High responsibility-

Responsibility for Outcomes and Results
  
Responsible for Others' Health and Safety
  

-Highly automated-

Degree of Automation
  

-Highly competitive-

Level of Competition
  

-I don't work near other people (beyond 100 ft.)-

Physical Proximity
  

-I work with others but not closely (e.g., private office)-

Physical Proximity
  

-Important-

Coordinate or Lead Others
  
Importance of Repeating Same Tasks
  
Importance of Being Exact or Accurate
  
Pace Determined by Speed of Equipment
  
Work With Work Group or Team
  
Deal With External Customers
  

-Important results-

Impact of Decisions on Co-workers or Company Results
  

-Irregular (changes with weather conditions, production demands, or contract duration)-

Work Schedules
  

-Less than 40 hours-

Duration of Typical Work Week
  

-Less than half the time-

Spend Time Walking and Running
  
Spend Time Standing
  
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Spend Time Making Repetitive Motions
  
Spend Time Bending or Twisting the Body
  
Spend Time Sitting
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  
Spend Time Keeping or Regaining Balance
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  

-Limited freedom-

Freedom to Make Decisions
  
Structured versus Unstructured Work
  

-Limited responsibility-

Responsible for Others' Health and Safety
  
Responsibility for Outcomes and Results
  

-Minor results-

Impact of Decisions on Co-workers or Company Results
  

-Moderate responsibility-

Responsible for Others' Health and Safety
  
Responsibility for Outcomes and Results
  

-Moderate results-

Impact of Decisions on Co-workers or Company Results
  

-Moderately automated-

Degree of Automation
  

-Moderately close (at arm's length)-

Physical Proximity
  

-Moderately competitive-

Level of Competition
  

-More than 40 hours-

Duration of Typical Work Week
  

-More than half the time-

Spend Time Sitting
  
Spend Time Making Repetitive Motions
  
Spend Time Bending or Twisting the Body
  
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Spend Time Walking and Running
  
Spend Time Standing
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  
Spend Time Keeping or Regaining Balance
  

-Never-

Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  
Outdoors, Exposed to Weather
  
Exposed to Whole Body Vibration
  
In an Enclosed Vehicle or Equipment
  
Outdoors, Under Cover
  
Exposed to Radiation
  
In an Open Vehicle or Equipment
  
Deal With Physically Aggressive People
  
Exposed to High Places
  
Exposed to Hazardous Conditions
  
Spend Time Keeping or Regaining Balance
  
Spend Time Climbing Ladders, Scaffolds, or Poles
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
Indoors, Not Environmentally Controlled
  
Public Speaking
  
Very Hot or Cold Temperatures
  
Exposed to Disease or Infections
  
Spend Time Kneeling, Crouching, Stooping, or Crawling
  
Cramped Work Space, Awkward Positions
  
Extremely Bright or Inadequate Lighting
  
Exposed to Hazardous Equipment
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Exposed to Contaminants
  
Spend Time Bending or Twisting the Body
  
Deal With Unpleasant or Angry People
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Frequency of Decision Making
  
Electronic Mail
  
Spend Time Sitting
  
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
  
Spend Time Walking and Running
  
Letters and Memos
  
Spend Time Making Repetitive Motions
  
Frequency of Conflict Situations
  
Telephone
  
Indoors, Environmentally Controlled
  
Time Pressure
  
Face-to-Face Discussions
  
Spend Time Standing
  

-No contact with others-

Contact With Others
  

-No freedom-

Structured versus Unstructured Work
  
Freedom to Make Decisions
  

-No responsibility-

Responsibility for Outcomes and Results
  
Responsible for Others' Health and Safety
  

-No results-

Impact of Decisions on Co-workers or Company Results
  

-Not at all automated-

Degree of Automation
  

-Not at all competitive-

Level of Competition
  

-Not important at all-

Deal With External Customers
  
Pace Determined by Speed of Equipment
  
Importance of Repeating Same Tasks
  
Coordinate or Lead Others
  
Work With Work Group or Team
  
Importance of Being Exact or Accurate
  

-Not serious at all-

Consequence of Error
  

-Occasional contact with others-

Contact With Others
  

-Once a month or more but not every week-

Frequency of Conflict Situations
  
Time Pressure
  
Letters and Memos
  
Deal With Unpleasant or Angry People
  
Frequency of Decision Making
  
Exposed to Hazardous Equipment
  
Telephone
  
Cramped Work Space, Awkward Positions
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Face-to-Face Discussions
  
Exposed to Disease or Infections
  
Exposed to Contaminants
  
Electronic Mail
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Public Speaking
  
Exposed to High Places
  
Outdoors, Under Cover
  
Very Hot or Cold Temperatures
  
Exposed to Radiation
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
Indoors, Not Environmentally Controlled
  
Exposed to Hazardous Conditions
  
Deal With Physically Aggressive People
  
In an Open Vehicle or Equipment
  
Extremely Bright or Inadequate Lighting
  
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  
Outdoors, Exposed to Weather
  
Exposed to Whole Body Vibration
  
Indoors, Environmentally Controlled
  
In an Enclosed Vehicle or Equipment
  

-Once a week or more but not every day-

Letters and Memos
  
Time Pressure
  
Frequency of Decision Making
  
Frequency of Conflict Situations
  
Telephone
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Deal With Unpleasant or Angry People
  
Cramped Work Space, Awkward Positions
  
Electronic Mail
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
Exposed to Contaminants
  
Public Speaking
  
Indoors, Not Environmentally Controlled
  
Indoors, Environmentally Controlled
  
Exposed to Hazardous Equipment
  
Face-to-Face Discussions
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Exposed to Hazardous Conditions
  
Deal With Physically Aggressive People
  
In an Open Vehicle or Equipment
  
Extremely Bright or Inadequate Lighting
  
Exposed to Disease or Infections
  
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  
Outdoors, Exposed to Weather
  
Exposed to Whole Body Vibration
  
In an Enclosed Vehicle or Equipment
  
Exposed to High Places
  
Outdoors, Under Cover
  
Very Hot or Cold Temperatures
  
Exposed to Radiation
  

-Once a year or more but not every month-

Deal With Unpleasant or Angry People
  
Frequency of Conflict Situations
  
Sounds, Noise Levels Are Distracting or Uncomfortable
  
Exposed to Minor Burns, Cuts, Bites, or Stings
  
Very Hot or Cold Temperatures
  
Extremely Bright or Inadequate Lighting
  
Exposed to Contaminants
  
Exposed to Disease or Infections
  
Public Speaking
  
Electronic Mail
  
Exposed to Hazardous Conditions
  
Letters and Memos
  
Frequency of Decision Making
  
Deal With Physically Aggressive People
  
Cramped Work Space, Awkward Positions
  
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets
  
In an Open Vehicle or Equipment
  
Outdoors, Exposed to Weather
  
Time Pressure
  
Exposed to Whole Body Vibration
  
Exposed to Hazardous Equipment
  
Face-to-Face Discussions
  
Indoors, Environmentally Controlled
  
In an Enclosed Vehicle or Equipment
  
Exposed to High Places
  
Outdoors, Under Cover
  
Exposed to Radiation
  
Indoors, Not Environmentally Controlled
  
Telephone
  
Wear Specialized Protective or Safety Equipment such as Breathing Apparatus, Safety Harness, Full Protection Suits, or Radiation Protection
  

-Regular (established routine, set schedule)-

Work Schedules
  

-Seasonal (only during certain times of the year)-

Work Schedules
  

-Serious-

Consequence of Error
  

-Slightly automated-

Degree of Automation
  

-Slightly close (e.g., shared office)-

Physical Proximity
  

-Slightly competitive-

Level of Competition
  

-Some freedom-

Structured versus Unstructured Work
  
Freedom to Make Decisions
  

-Very close (near touching)-

Physical Proximity
  

-Very high responsibility-

Responsibility for Outcomes and Results
  
Responsible for Others' Health and Safety
  

-Very important-

Coordinate or Lead Others
  
Importance of Repeating Same Tasks
  
Work With Work Group or Team
  
Importance of Being Exact or Accurate
  
Deal With External Customers
  
Pace Determined by Speed of Equipment
  

-Very important results-

Impact of Decisions on Co-workers or Company Results
  

-Very little freedom-

Structured versus Unstructured Work
  
Freedom to Make Decisions
  

-Very serious-

Consequence of Error
  

Task Ratings

- Importance Core-

Test patterns by making and fitting sample garments.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Create a paper pattern from which to mass-produce a design concept.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  

- Importance Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

- Relevance of Task Core-

Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Create a paper pattern from which to mass-produce a design concept.
  
Test patterns by making and fitting sample garments.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  

- Relevance of Task Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-Daily Frequency of Task (Categories 1-7) Core-

Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Create a paper pattern from which to mass-produce a design concept.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Test patterns by making and fitting sample garments.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  

-Daily Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-Hourly or more Frequency of Task (Categories 1-7) Core-

Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Create a paper pattern from which to mass-produce a design concept.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Test patterns by making and fitting sample garments.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  

-Hourly or more Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-More than monthly Frequency of Task (Categories 1-7) Core-

Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  
Test patterns by making and fitting sample garments.
  
Create a paper pattern from which to mass-produce a design concept.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  

-More than monthly Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-More than weekly Frequency of Task (Categories 1-7) Core-

Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Test patterns by making and fitting sample garments.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Create a paper pattern from which to mass-produce a design concept.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  

-More than weekly Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-More than yearly Frequency of Task (Categories 1-7) Core-

Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Test patterns by making and fitting sample garments.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Create a paper pattern from which to mass-produce a design concept.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  

-More than yearly Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-Several times daily Frequency of Task (Categories 1-7) Core-

Test patterns by making and fitting sample garments.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Create a paper pattern from which to mass-produce a design concept.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  

-Several times daily Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

-Yearly or less Frequency of Task (Categories 1-7) Core-

Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
  
Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
  
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
  
Create a paper pattern from which to mass-produce a design concept.
  
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  
Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  
Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
  
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  
Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
  
Compute dimensions of patterns according to sizes, considering stretching of material.
  
Test patterns by making and fitting sample garments.
  

-Yearly or less Frequency of Task (Categories 1-7) Supplemental-

Trace outlines of specified patterns onto material, and cut fabric using scissors.
  

Education Training Experience

-On-Site or In-Plant Training-

None
  
Up to and including 1 month
  
Over 1 month, up to and including 3 months
  
Over 3 months, up to and including 6 months
  
Over 6 months, up to and including 1 year
  
Over 1 year, up to and including 2 years
  
Over 2 years, up to and including 4 years
  
Over 10 years
  

-On-the-Job Training-

None or short demonstration
  
Over 1 month, up to and including 3 months
  
Over 3 months, up to and including 6 months
  
Over 6 months, up to and including 1 year
  
Over 1 year, up to and including 2 years
  
Over 2 years, up to and including 4 years
  
Over 4 years, up to and including 10 years
  
Over 10 years
  

-Related Work Experience-

None
  
Over 6 months, up to and including 1 year
  
Over 1 year, up to and including 2 years
  
Over 2 years, up to and including 4 years
  
Over 4 years, up to and including 6 years
  
Over 6 years, up to and including 8 years
  
Over 8 years, up to and including 10 years
  
Over 10 years
  

-Required Level of Education-

High School Diploma (or GED or High School Equivalence Certificate)
  
Post-Secondary Certificate - awarded for training completed after high school (for example, in Personnel Services, Engineering-related Technologies, Vocational Home Economics, Construction Trades, Mechanics and Repairers, Precision Production Trades)
  
Some College Courses
  
Associate's Degree (or other 2-year degree)